Munihele Forest
When you first venture into Munihele Forest, you'll come across Dabi and Motgor. Motgor will complete Idle Hands and offer you Insect Problem. Whichever insect you choose, both the Sparkys and Sylphon are in abundant supply nearby. Talk to Dabi to get Search for Rae, Token of Lost Love, and Sap for Leather. Before heading southeast to Verdandi, take care of Insect Problem and Token of Lost Love then hand them in, but save Sap for Leather for now. Head to Verdandi to advance Search for Rae, and she'll want you to gather sticky mushrooms. These grow on the base of certain trees, and several of the spawns seem to be broken. Just keep clicking and searching until you get a usable node.
Verdandi will "tell your fortune" - a little bit of a playable cutscene that's to be continued later. Cull the Doru population a bit (and welcome to level 6), then Verdandi will ask you to figure out which ribbit is the meddlesome little Rae. As you can probably guess, the cute ribbit is the correct one.
Instead of returning to Aldelle Village, venture onward to Auturoon Sentry Post, your next quest hub. There's a flight transporter to Aldelle Village that you can unlock there
Thursday, April 22, 2010
asmodae ishalgen guide in aion
Aldelle Village
Pull up your map (keystroke [M] by default) and you'll see the cusp of Aldelle Village down the road to the southwest. Entering the village will grant you one of two "pop-up" quests: Captain's Orders. Hit [J] to pull up your quest journal and see that this is also your first campaign quest. Campaign quests are mandatory storyline quests that also provide you with some excellent equipment upgrades, so it's worth your while to complete these first.
Ulgorn is standing in the middle of the village. Report to him to get a few more campaign quests (Thinking Ahead, The Search for Rae, Memento Mori). While you're in the village, grab The Shinier The Better from Bacorkerk (sell off any misc items you have to the general goods vendor next to him) and Urd's Request from, not surprisingly, Urd. Before leaving the village, talk to your class instructor and pick up the next round of spells (Priests and Mages will find their trainer in the northwest of the village, Scouts in the eastern part, Warriors in the west). Then chat with Boromer to advance Thinking Ahead (and see your very first cutscene, and get in touch with your bad Asmod self). You'll then venture down the road to talk to Nobekk for another Thinking Ahead quest advance, plus Angelica for Health and Wellbeing. Off to Lake Tunapre.
Lake Tunapre
Turn in this round of quests to advance Thinking Ahead, then pick up Idle Hands from Kaindal (he's wandering through the center of the village). Take care of the Sprigg Gatherers next to the lake, and you should be level 5! Train your new spells and abilities, set up your hotbar, and return to the village. This is a great time to sell your stuff, put any potions you have on the hotbar, and expand your cube (or inventory, since soon your trips will take you farther afield), and buy your level 7 spells / skills. Finish any remaining business you have in Lake Tunapre and Aldelle Village, then head west on the road to Munihele Forest.
You'll pick up Talking with Mirou on the way to the lake. Start cranking on the slinks and airons around and in the lake and you'll hit level 4 soon enough. Keep an eye out for Angelica to harvest for Nobekk too. When you finish, talk to Bohr next to Negi's Dock. You might as well accept his proposal for the experience and cash - if you refuse you'll be able to accept again immediately. It seems Bohr's cowardice knows no bounds. If you're lucky, you'll loot a rolled scroll. Double click it to get Return to Sender, a simple delivery quest that's the perfect way to return to Aldelle Village.
Pull up your map (keystroke [M] by default) and you'll see the cusp of Aldelle Village down the road to the southwest. Entering the village will grant you one of two "pop-up" quests: Captain's Orders. Hit [J] to pull up your quest journal and see that this is also your first campaign quest. Campaign quests are mandatory storyline quests that also provide you with some excellent equipment upgrades, so it's worth your while to complete these first.
Ulgorn is standing in the middle of the village. Report to him to get a few more campaign quests (Thinking Ahead, The Search for Rae, Memento Mori). While you're in the village, grab The Shinier The Better from Bacorkerk (sell off any misc items you have to the general goods vendor next to him) and Urd's Request from, not surprisingly, Urd. Before leaving the village, talk to your class instructor and pick up the next round of spells (Priests and Mages will find their trainer in the northwest of the village, Scouts in the eastern part, Warriors in the west). Then chat with Boromer to advance Thinking Ahead (and see your very first cutscene, and get in touch with your bad Asmod self). You'll then venture down the road to talk to Nobekk for another Thinking Ahead quest advance, plus Angelica for Health and Wellbeing. Off to Lake Tunapre.
Lake Tunapre
Turn in this round of quests to advance Thinking Ahead, then pick up Idle Hands from Kaindal (he's wandering through the center of the village). Take care of the Sprigg Gatherers next to the lake, and you should be level 5! Train your new spells and abilities, set up your hotbar, and return to the village. This is a great time to sell your stuff, put any potions you have on the hotbar, and expand your cube (or inventory, since soon your trips will take you farther afield), and buy your level 7 spells / skills. Finish any remaining business you have in Lake Tunapre and Aldelle Village, then head west on the road to Munihele Forest.
You'll pick up Talking with Mirou on the way to the lake. Start cranking on the slinks and airons around and in the lake and you'll hit level 4 soon enough. Keep an eye out for Angelica to harvest for Nobekk too. When you finish, talk to Bohr next to Negi's Dock. You might as well accept his proposal for the experience and cash - if you refuse you'll be able to accept again immediately. It seems Bohr's cowardice knows no bounds. If you're lucky, you'll loot a rolled scroll. Double click it to get Return to Sender, a simple delivery quest that's the perfect way to return to Aldelle Village.
asmodae ishalgen guide in aion
Character Creation
So you've decided to roll Asmodae. Contrary to widespread belief, Asmodae aren't necessarily "evil," but certainly got the worse end of the deal when the cataclysm rent the Tower of Eternity in two. No matter how much time you put into making your character pretty, remember that your Asmodae-ness will shine through in several ways. More sinister-looking Asmod visual attributes - large-ish claws on our feet and hands, a length of mane on your back, sallower shades of skin, scars, and spell effect like red eyes - are simply adaptations or the result of their environment. Nonetheless, living in a rugged land has made the Asmodae into a hard people, and at first brush they are certainly act a little more barbaric than their Elyos cousins.
Archetype, sex, and appearance are three options you won't be able to change with your Aion character, so choose wisely. Be sure to read the archetype descriptions closely and pick something you'll be happy with over the long haul.
Aldelle Basin
You'll start your journey in Ishalgen with Aldelle Basin. Double-click Vandarnt, one of the ubiquitous Ulgorn's raiders, to receive a quest to eradicate the local sprigg population in The Sprigg's Revenge. Spriggs don't pose much of a challenge, so this is a perfect time to learn a little bit about your (rather limited) combat skills. You'll add more skills and spells at level 2, 5, 7, and 9, so be sure to read up on and get the most out of each successive round of new abilities.
Complete your first mission and Vandarnt will send you on your way with The Sprigg Report. Trek down the road a goodly ways until your just past the ruins on the hill. On the other side, below, and to the left lies Guheiten's Tent. Turn in The Sprigg Report (grats! Level 2!) and pick up For The Love of Fruit from Vanar. Start at the Sprigg Den just to the northwest of Guheiten's Tent, double-clicking the fruit baskets (be sure to "Take All" each time) and working your way counterclockwise. Return, turn in, and get Sight for Sore Eyes, which will take you just to the northeast once again. Turning in this one will get you Level 3 and Vanar's Flattery, and you're off again to your next quest hub: Aldelle Village.
So you've decided to roll Asmodae. Contrary to widespread belief, Asmodae aren't necessarily "evil," but certainly got the worse end of the deal when the cataclysm rent the Tower of Eternity in two. No matter how much time you put into making your character pretty, remember that your Asmodae-ness will shine through in several ways. More sinister-looking Asmod visual attributes - large-ish claws on our feet and hands, a length of mane on your back, sallower shades of skin, scars, and spell effect like red eyes - are simply adaptations or the result of their environment. Nonetheless, living in a rugged land has made the Asmodae into a hard people, and at first brush they are certainly act a little more barbaric than their Elyos cousins.
Archetype, sex, and appearance are three options you won't be able to change with your Aion character, so choose wisely. Be sure to read the archetype descriptions closely and pick something you'll be happy with over the long haul.
Aldelle Basin
You'll start your journey in Ishalgen with Aldelle Basin. Double-click Vandarnt, one of the ubiquitous Ulgorn's raiders, to receive a quest to eradicate the local sprigg population in The Sprigg's Revenge. Spriggs don't pose much of a challenge, so this is a perfect time to learn a little bit about your (rather limited) combat skills. You'll add more skills and spells at level 2, 5, 7, and 9, so be sure to read up on and get the most out of each successive round of new abilities.
Complete your first mission and Vandarnt will send you on your way with The Sprigg Report. Trek down the road a goodly ways until your just past the ruins on the hill. On the other side, below, and to the left lies Guheiten's Tent. Turn in The Sprigg Report (grats! Level 2!) and pick up For The Love of Fruit from Vanar. Start at the Sprigg Den just to the northwest of Guheiten's Tent, double-clicking the fruit baskets (be sure to "Take All" each time) and working your way counterclockwise. Return, turn in, and get Sight for Sore Eyes, which will take you just to the northeast once again. Turning in this one will get you Level 3 and Vanar's Flattery, and you're off again to your next quest hub: Aldelle Village.
the sorcerer guide
The Sorcerer class follows a very natural path of progression from the Mage archetype. Rather than being saddled with the same old spells and a spiffy new pet like the Spiritmaster, you can now focus all of your efforts into bending the weave of the universe to your will. The destruction you were able to wreak as a mere mortal mage doesn’t remotely compare to the hell you’ll learn to unleash upon your foes as an immortal Sorcerer.
Strengths Extremely high DPS (ranged)Multiple "Get out of jail free" abilitiesLess gear dependent than other archetypesWeaknessesVery slow auto attackHobos have better armorSlow mana regenerationWords to still live by"Kill or be killed... quickly."
Yay! I’m a Sorcerer… now gimmee.The first thing you’ll receive is your choice of a new weapon. Up until now, you’ve been forced to flip open a spellbook, waggle your fingers, and zap some enemies. Now you can choose between another spellbook and a new weapon type: an orb.Given all the information available to you in the description of both, it looks as though you would be a fool not to choose the Orb of Karma. The Orb does more damage, has better stats (minus the Magical Accuracy), and let’s face facts; everyone likes to play with something new. Sounds great, right? Guess what though. You should take the Spellbook of Karma instead. On paper, this looks like a boneheaded idea of the first order. There’s just one disturbing little fact the description of both items fails to mention. The Orb is a close range (as in melee distance) weapon. This works perfectly for a Spiritmaster, but for the Sorcerer, it’s a near-suicidal mistake. The Spellbook is a ranged weapon, just like you’ve been using all along, so grab it and be happy.
Where Are My New Spells?Once the thrill and excitement of your recent ascension wears off, you’ll quickly begin to realize you’re little more than a glorified Mage at this stage of your development. While you may not get a lot of new spells, you have grown in power so don’t get too depressed. The treasures of the future are just around the corner.At level 10, your method of hunting should not vary at all from your days as a Mage. Even though you’re using the same techniques, you do have a couple of new abilities (Herb and Mana Treatments) to do it with. Flame Bolt II is an upgraded version of Flame Bolt I (duh!) and packs a meaner punch. It works
Strengths Extremely high DPS (ranged)Multiple "Get out of jail free" abilitiesLess gear dependent than other archetypesWeaknessesVery slow auto attackHobos have better armorSlow mana regenerationWords to still live by"Kill or be killed... quickly."
Yay! I’m a Sorcerer… now gimmee.The first thing you’ll receive is your choice of a new weapon. Up until now, you’ve been forced to flip open a spellbook, waggle your fingers, and zap some enemies. Now you can choose between another spellbook and a new weapon type: an orb.Given all the information available to you in the description of both, it looks as though you would be a fool not to choose the Orb of Karma. The Orb does more damage, has better stats (minus the Magical Accuracy), and let’s face facts; everyone likes to play with something new. Sounds great, right? Guess what though. You should take the Spellbook of Karma instead. On paper, this looks like a boneheaded idea of the first order. There’s just one disturbing little fact the description of both items fails to mention. The Orb is a close range (as in melee distance) weapon. This works perfectly for a Spiritmaster, but for the Sorcerer, it’s a near-suicidal mistake. The Spellbook is a ranged weapon, just like you’ve been using all along, so grab it and be happy.
Where Are My New Spells?Once the thrill and excitement of your recent ascension wears off, you’ll quickly begin to realize you’re little more than a glorified Mage at this stage of your development. While you may not get a lot of new spells, you have grown in power so don’t get too depressed. The treasures of the future are just around the corner.At level 10, your method of hunting should not vary at all from your days as a Mage. Even though you’re using the same techniques, you do have a couple of new abilities (Herb and Mana Treatments) to do it with. Flame Bolt II is an upgraded version of Flame Bolt I (duh!) and packs a meaner punch. It works
to try the aion bot
Do you want to powerlevel to 50, farm billions of kinah, and gear out with the best loot with the click of your cursor? With an Aion Bot, you can put your powerleveling and gold farming on autopilot. A bot can run for hours a day on mobs, filling your inventory with the best gear, pillaging piles of gold, and lots of experience. An Aion bot works by continuously patrolling, hunting mobs, looting, and even gathering. These bots are set to run for days at a time while you are away from the computer at work, at school, out with buddies, or even while you sleep. These bots appear just like other players that might be grinding or completing quests. Aion bots send inputs thru keys to the game and make use of ingame functionality to automate gameplay. The greatest bots have complicated waypoint systems, run back to your farming path on death, buff up, and even stop looting when your inventory is full! Aion was engineered to offer many quests, but still need you to grind to level up. By the point you reach level 20 you may already be running out of quests and might have to grind for hours to reach the next level. This game has some of the best PVP and content in any MMO, so why pass the time grinding while you could be PVPing or purchasing the following set ofgear. With an Aion bot you can still experience all of the missions in the game if you like, and only bot when the game makes you grind. I like this aion leveling bot and aion grinding bot. Not only does it offer an sophisticated waypoint system, deathruns, buffing, a configurable combat system, and plenty more sophisticated features, but it also includes gameguard protection to keep your account safe. Free or public macro bots don't include this protection and using them may result in your account being banned. With this aion bot you can keep your account safe while botting. It also has its own launcher, and one of the largest botting community forums on the net. With this aion bot you cannot get it wrong.
sales in aion
Aion is the massively multiplayer online game from NCsoft and earlier we reported that the game would be coming to Europe and North America. Now according to Gamespot, the NCsoft MMO, Aion has sold almost a million copies in North American and European regions.
Apparently the company announced in its third quarter earnings call that the MMO had sold over 500,000 copies in North America and 470,000 copies across Europe. Aion gave NCsoft quite a boost, and revenues for the most recent quarter were up by 112 percent to 142 million dollars, and net income during the July to September period were reportedly up by about 836 percent to 40 million dollars.In Aion, players are engaged in a war foughtbetween celestial creatures, as the fate of the magical world of Atreia lies in the balance. A crucial part of the game is flight, and players can use it to explore new locations, combat enemies, and to complete quests in the game.
Apparently the company announced in its third quarter earnings call that the MMO had sold over 500,000 copies in North America and 470,000 copies across Europe. Aion gave NCsoft quite a boost, and revenues for the most recent quarter were up by 112 percent to 142 million dollars, and net income during the July to September period were reportedly up by about 836 percent to 40 million dollars.In Aion, players are engaged in a war foughtbetween celestial creatures, as the fate of the magical world of Atreia lies in the balance. A crucial part of the game is flight, and players can use it to explore new locations, combat enemies, and to complete quests in the game.
i want to fly
There is no flight through your first 9 levels. The ability is granted once you have completed your ascension quests and you join the ranks of the Daevas. Your first real introduction to flight will be the cities after you have left the newbie area. It is here that you will learn about maneuvering, fighting, and gathering while in the air. It can get a little tricky though, so I strongly suggest flying around as much as possible at first to get the hang of it.
Where can I fly?
Pieces of Aion need to be present in order for players to have the ability to fly. The Abyss highlights aerial combat so you may plan on using flight as part of your strategy here. Around the rest of the world, the best way to tell if flight is possible is to glance at your UI. There is a button on the lower right hand corner that shows a wing graphic when you’re in an area where you can fly and turns black when you cannot fly. This flight indictor will be your best friend whenever you fly.How do I fly?You can take off by hitting your “Page Up” key and land by hitting the “Page Down” key on your keyboard. I personally did not like the location of those keys but luckily the game also provides a hotkey icon that you can find in your skills window under the actions tab. Drag and drop the icon from this tab to your hotbar where you can use it to take off or to land. If you prefer mouse control over keyboard, you can also click the flight button on the lower right hand corner of your UI.
Where can I fly?
Pieces of Aion need to be present in order for players to have the ability to fly. The Abyss highlights aerial combat so you may plan on using flight as part of your strategy here. Around the rest of the world, the best way to tell if flight is possible is to glance at your UI. There is a button on the lower right hand corner that shows a wing graphic when you’re in an area where you can fly and turns black when you cannot fly. This flight indictor will be your best friend whenever you fly.How do I fly?You can take off by hitting your “Page Up” key and land by hitting the “Page Down” key on your keyboard. I personally did not like the location of those keys but luckily the game also provides a hotkey icon that you can find in your skills window under the actions tab. Drag and drop the icon from this tab to your hotbar where you can use it to take off or to land. If you prefer mouse control over keyboard, you can also click the flight button on the lower right hand corner of your UI.
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